ECON 1057 - Game Theory with Applications to Social Behavior or return to Course Catalog Search
203555 – Section 001
|Faculty of Arts and Sciences||Economics||Erez Yoeli and Moshe Hoffman|
|Term||Day and Time||Location|
|Fall 2018-2019 (show academic calendar)||TuTh 1:30 p.m. - 2:45 p.m.||Harvard Hall 104 (FAS)|
4 (show credit conversion for other schools)
Credit in Faculty of Arts and Sciences is equivalent to:
Graduate and Undergraduate
Game theory is the formal toolkit for analyzing situations in which payoffs depend not only on your actions (say, which TV series you watch), but also others' (whether your friends are watching the same show). You've probably already heard of some famous games, like the prisoners' dilemma and the costly signaling game. We'll teach you to solve games like these, and more, using tools like Nash equilibrium, subgame perfection, Bayesian Nash equilibrium, and the one-shot deviation principle.Game theory has traditionally been applied to understand the behavior of highly deliberate agents, like heads of state, firms in an oligopoly, or participants in an auction. However, we'll apply game theory to social behavior typically considered the realm of psychologists and philosophers, such as why we speak indirectly, in what sense beauty is socially constructed, and where our moral intuitions come from.Each week, students are expected to complete a problem set, to read 2-3 academic papers, and to complete a 1-2 page response to short essay questions (`prompts') on these readings. All assignments can be completed in groups of two. Tutorials are not required but are highly recommended for students without a substantial background, especially in math. There will also be a final exam.
Class meets on Tuesdays and Thursdays, 1:30 to 2:45 pm.
|Eligible for cross-registration|
With permission of instructor/subject to availability
MIT students please cross register from MIT's Add/Drop application.